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If you cantankerous the bedrock arch anatomy the settlement, you’ll acquisition that the aperture is locked. As such, arch for the bank on the added ancillary of the Save Point. There is a attenuated gap actuality that we can clasp through to get inside.
Following the scene, you’ll acquisition yourself in action adjoin a accumulation of three Undead Nightsisters. These things are fast both in agreement of movement and advance and can bound from abundant distances. Fortunately, they are don’t accept a ample bulk of health. They will about generally advance in groups, so you allegation to pay absorption to your ambience to abstain accepting cornered.
Note: Don’t balloon to browse one of the asleep Undead Nightsisters for your Tactical Guide!
Look to the larboard of the access point to see a board anatomy that is Force-sensitive. Use Force Pull to accession it up and jump into the aperture abaft it. There are two added Undead Nightsisters here. Ascend the backcountry bank abaft them and at the top you will appointment addition Undead Nightsister and a Bane Black Spider.
On this high area, attending aback aloft breadth we climbed up to see addition platform. Bank Run aloft to this to acquisition a anatomy captivation a Force Echo with a Databank access [Dathomir: The Stranger #8]. Acknowledgment aloft the gap.
Follow the aisle forth the board branches actuality to ability a baby breadth aloft the bound aboideau we saw earlier. Inside, booty the abutting annex aisle to the right. Use Force Pull to accession the bear advanced and jump into the aperture abaft it.
As anon as you access this room, you’ll be ambushed by a accumulation of Undead Nightsisters, one from the larboard and two added from the far end of the room. Action them all off. Aback it is clear, ascend the backcountry bank on the appropriate ancillary of the area.
On the abutting attic above, there are two platforms with a aperture in the attic amid them. As anon as you ascend up, three Undead Nightsisters will jump aloft the gap to your ancillary and attack. A Bane Black Spider will sit on the added ancillary of the gap and shoot adulteration at you. Action the enemies off and ascend up the backcountry bank on the adverse ancillary of the room.
When you arrive, anon about-face to the larboard and use the elevator here. At the bottom, accessible the bound aperture to actualize a adjustment aback to the antecedent Save Point. Loot the Treasure Chest beside the aperture for a Lightsaber Piece [Sleeve – Power and Control].
Return up the elevator. Upon exiting, analysis out the mural on the bank to the right. BD-1 will appetite to browse this. Acquiesce him to do so for a Databank access [Dathomir: The Nightbrothers #4]. Abide forth the aisle actuality and defeat the three Nightbrother Warriors blind out by the campfire.
Once they are asleep abide into the adjacent cave.
Follow the abbreviate adit actuality until you ability the aboriginal aloft room. As anon as you enter, you’ll be attacked by a accumulation of three Undead Nightsisters. Action them off and locate the anatomy in the centre of the room. Collaborate with this for a Force Echo and a Databank access [Dathomir: The Stranger #6].
Exit the allowance via the added aperture and celerity the brace of Nightbrother Archers here. Chase the aisle to the larboard and defeat the Bane Black Spiders and Nightbrother Archer that arise ahead. Abide accomplished this accumulation of enemies to ability a aloft allowance with a brace of root-like bridges addition aloft the area. Stay abreast the access and avert the projectiles from the Nightbrother Archers until they stop.
Make your way up the aboriginal basis arch to the bank opposite. As you arrive, accept BD-1 browse the asleep spider and Nightbrother in the bend for a Databank access [Dathomir: Flora and Fauna #4]. At the end of this belvedere attending up to atom a board console we can dispense above.
From the Save Point, attending aback at the board console you acclimated to ability this platform. It will accept alternating to its aboriginal state. Use this to Bank Run off the right-hand bank to ability addition ledge above. There is a Force Echo actuality with a Databank access [Dathomir: The Stranger #9].
Return to the Save Point and use the attenuated annex paths to ability the additional aloft basis arch above. Make your way to the far end of this and celerity the Nightbrother Archer who appears in the adit ahead.
When you ability the end of the bridge, abide up the stairs. At the top, bead into the allowance below. Action and defeat the Lesser Nydak here. After acquisition it, attending forth the right-hand bank until BD-1 finds some orange broth he wants to scan. This will net you Databank access [Dathomir: Flora and Fauna #3].
Use Force Push to actuate the crate aback into the breadth breadth we fought the Lesser Nydak. Position the crate adjoin the bank beneath the climbable accouterment in the breadth adverse breadth we alone bottomward from. Use the Crate to jump up to the backcountry bank and shimmy aloft to the high ledge.
Once we are up, use Force Push to beating bottomward the anemic bank actuality and abide not the adit beyond. Clasp through the attenuated access you arise across. Upon departure you’ll ability a new area.
Upon extensive the apple we’ll aboriginal allegation to use the attenuated board axle path. Aback you ability the end, delay for the Nightbrother Warrior beneath to arise into ambit and advance advance him. Aback he is dead, chase the board belvedere to the far end and bead to the abutting breadth below.
IN this breadth you’ll see a ample arch aloft the gap. Use Force Pull to lower it. As anon as you do this a ample cardinal of Nightbrother Archers will arise on the walls aloft it and activate shooting. None of them will use accepted shots, so you won’t be able to avert or block their fire. Instead, run aloft the arch and afresh aback you hit the abject of the wall, arch to the left.
Upon bottomward into the swamp, you’ll be attacked by Bane Black Spiders. Action them all off. Already it is safe, attending over to the bend to the larboard from breadth we alone bottomward to acquisition a Terrarium Seed [Bleeding Gut].
Cut a lap about the ample egg-shaped anatomy adverse breadth we slid bottomward and bright out any actual Bane Black Spiders. Locate a adit arch into this structure. In the baptize aloof in advanced of this are some plants BD-1 can browse for a Databank access [Dathomir: Flora and Fauna #6].
From the Save Point, attending aloft the access we aloof came up to see a broke doorway. Jedi Flip your way over to the aperture to acquisition a Force Echo with Databank access [Dathomir: The Stranger #5].
Return to the Save Point and afresh chase the aisle arch abroad from it. Aback you ability the T-junction, attending to the appropriate to see a aperture we can’t accessible (but there are chicken sections of climbable bank to its larboard – we’ll get an account for these shortly). For now, bead bottomward to the breadth beneath and defeat the Lesser Nydak here.
The larboard aisle will afresh breach into two routes, but both of these will advance you about a axial annular anatomy afore advancing aback calm in a ample breadth with addition Lesser Nydak. Action the three Undead Nightsisters and the Bane Black Spider by the access point actuality and afresh cross about to the Lesser Nydak area.
Once you access the aloft breadth with the Lesser Nydak, a accumulation of four Undead Nightsisters will appear from the burying sacks. Run out of the breadth anon and the Undead Nightsisters should appoint the Lesser Nydak. Already they accept fought enough, run on in and mop up the actual enemies.
At the actual far ancillary of the breadth from breadth we entered is a Scomp-locked Treasure Chest absolute Lightsaber Piece [Emitter – Power and Control]. Forth the bank to the larboard of this is a red bulb BD-1 can browse for Databank access [Dathomir: Flora and Fauna #7].
Proceed through the aperture on the appropriate ancillary of this breadth (from the access point). This leads to addition accessible breadth (if we took the appropriate aisle at the aboriginal angle earlier, we would accept concluded up here). There are bristles Undead Nightsisters in this breadth and a Bane Black Spider. Defeat them all.
Once this breadth is bright we can do some added looting. There is a Force Echo amid the ample bean access and the bluff beside it we can collaborate with for Databank access [Dathomir: The Stranger #2]. Further forth the cliff’s bend you will acquisition a Scomp-locked Treasure Chest absolute Poncho [Savannah].
To continue, either ascend the abrupt bean access here, or acknowledgment to breadth we fought the Lesser Nydak and Undead Nightsisters to acquisition a backcountry bank to climb. Both advance to a board annex arch above. Already you are on this chase it to the far ancillary and defeat the accumulation of Undead Nightsisters who are cat-and-mouse for you.
Take a additional annex aisle from the far end of this platform. At the end of this, jump over the ample basis beneath to ability a ahead aloof area. There is a Treasure Chest actuality absolute a Lightsaber Piece [Switch – Power and Control II].
Proceed into the abutting area. You’ll see a Force-sensitive bedrock bank aloft with a backcountry bank growing on it. Leave it as is for the moment and ascend it and afresh up and to the appropriate to ability a ledge with a Force Echo with Databank access [Dathomir: The Nightsisters #7].Drop aback bottomward below. Now you appetite to use Force Push to beating the breadth of bank with the accouterment to the left. Afresh hit it with the Force to apathetic it. Quickly ascend up this and to the backcountry bank aloft afore it moves aback to its aboriginal position. Ascend to the top of the wall.
Upon extensive the belvedere above, you’ll see a aerial adversary booty off with a Nightbrother. Afterwards, ascend up and accord with the two Nightbrother Archers here. As you access them two Nightbrother Warriors will jump bottomward into the breadth from above. Defend yourself and action them all off.
Locate the little board belvedere afraid out from the bluff by breadth we climbed up. From this ledge, jump bottomward to the belvedere beneath with the crumbling steps. Attending on the amphitheatre beside these accomplish for a Force Echo with Databank access [Dathomir: The Wanderer and the Witch #1].
Remember this area, we’ll allegation to arise aback in a additional because there is a abject Force Echo we can acquisition now. From the steps, jump bottomward to the aloft belvedere below. Chase this all the way to the end to ability a board ledge. From actuality we can Jedi Flip up to a annex above. Ascend assimilate this and chase it to the end to ability an breadth with a Force Echo captivation Databank access [Dathomir: The Nightsisters #2].
Continue forth the aisle actuality and celerity the three Undead Nightsisters you arise across. Accumulate affective until you see a caster accessory on your left. Use this to actualize a adjustment aback bottomward to the capital swamp breadth below.
Head through the cave bottomward bottomward to the successively lower platforms until you ability a ample accessible allowance below. Chase BD-1 over to the abject of the bank with the orange advance on it to acquisition a anatomy we can inspect. Doing so will activate a amphitheatre and a bang-up fight.
Gorgara is a behemothic bat-like monster who we will allegation to booty bottomward in adjustment to abide with the storyline (yay!). It is ample and can advance you both from the amphitheatre or from aloft whilst it is aerial about the cave interior.
Gorgara will absorb a acceptable allocation of the action walking about at amphitheatre akin breadth it trudges about about slowly. It will use its wings to bang the amphitheatre (these can be both approved and unblockable – watch out for the red glow!) which can be dodged abroad from about easily. It can additionally use said wings to accomplish a across-the-board bash advance (again this can be red and unblockable) with a ample ambit and breadth of effect. It will additionally advance to chaw you if you angle in advanced of it for too long.
Whilst Gorgara is on the ground, you appetite to allurement it into application its addition attacks. After anniversary of these there will be a slight abeyance in its movements, acceptance you to get an advance in. Of accurate agenda is that already Gorgara has acclimated an unblockable attack, its accretion time is abundant longer, acceptance you to get a few solid hits in. Already you accept hit it abundant times, it will be briefly stunned, and its anatomy will afterglow blue. Aback you see this use, Force Pull to draw the bang-up to the amphitheatre and ambition its arch for some added damage.
After ambidextrous abundant accident to Gorgara it will booty to the air. We won’t be able to accident Gorgara whilst it is airborne, but we will allegation to abstain its attacks. Gorgara will fly about the breadth and barrage wind blasts at you. Contrivance these to abstain demography damage. Already the bang-up has had abundant of the wind blasts, it will accomplish a amphitheatre bang advance that triggers a ample shockwave that moves out from the appulse point – you’ll allegation to Jedi Flip over this.
The bang-up will now occasionally alternating amid the amphitheatre attacks and air attacks. We’ll allegation to delay for it to be at amphitheatre akin to accident it and can do so by application the aforementioned approach as earlier.
Once Gorgara has taken abundant damage, it will add addition ground-based advance to its arsenal. It will now accomplish a accelerated allegation advance about the amphitheatre at amphitheatre level. Again, the bang-up is appealing abundant incontestable whilst it does this, so contrivance to the ancillary and out of its way until it resumes its approved ground-based attacks.
Note: The Aggressive Claws will acceleration up Cal’s aggressive on approved vine-covered and metal aggressive walls. Additionally, they will acquiesce you to ascend some new types of surfaces – including the orange blaze lichen walls (the orange advance we’ve been seeing throughout Dathomir).
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